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Fallout 4 Mod, Blast Shadow

A Fallout 4 mod that I have been working on in between projects, creating two new dungeons with both pre-war and post-war story contexts for each. This is a project where I tried to make more detailed, diverse interiors of a larger scale with seamless transitions between kit themes, sizes, etc. Effects and items are in place, fully lit and navmeshed with an initial optimization pass.

Created using the Fallout 4 Creation Kit, using existing in-game assets and kits from Bethesda Game Studios.

Exterior of one of the areas you can visit. A super mutant encampment in a strange set of ruins.

Exterior of one of the areas you can visit. A super mutant encampment in a strange set of ruins.

An underground cavern, seemingly excavated for some strange purpose before the war.

An underground cavern, seemingly excavated for some strange purpose before the war.

A maintenance tunnel with some refreshments.

A maintenance tunnel with some refreshments.

Laboratory depot, partially collapsed with a failing industrial facade.

Laboratory depot, partially collapsed with a failing industrial facade.

The halls of the laboratory, cracked and littered.

The halls of the laboratory, cracked and littered.

An office space that has been reclaimed by brutes.

An office space that has been reclaimed by brutes.

A terminal sits on the other side of the office space.

A terminal sits on the other side of the office space.

Video teaser featuring a variety of in-game environments from the mod.