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Kalin Hanninen
Game developer & graphic designer
Oscoda, United States

Summary

I graduated with a B.S. in Game Software Development at Baker College in 2022. I am still practicing a wide range of technical and artistic skills, getting more involved in the latest standards for modeling, materials, and 3D environments in games.

I have worked as a freelance graphic designer off-and-on for almost 8 years, specializing in logos, branding assets, and social media. I'm also a programmer and have done a lot of independent/academic work in game design. I like to mod and create content for the games I play, resulting in some environments, levels, and missions once I get the chance to polish the projects I have on my plate.

Skills

Concept ArtLow-poly ModelingLevel DesignEnvironment Design3D AnimationParticle Effects

Software proficiency

GIMP
GIMP
Blender
Blender
Photoshop
Photoshop
Premiere
Premiere
Unity
Unity
Unreal Engine
Unreal Engine